What is _your_ one unique High Point of identity? What makes your visual treatment stand out from your competitors? We usually don't put the same amount of effort and energy equally on all aspects of our games, and the same can be said for art direction and the subsequent art production. It's often a good … Continue reading Quick Tip: Identity high point
Quick Tip
Quick Tip: Shape Language
How can you distinguish your identity with shape language, using Mass Effect as example. Mass Effect has different shape languages that they use throughout the trilogy or specific games, but one that is constant and at the heart of its design is the planet curve. It’s a shape that is integrated in many elements, some … Continue reading Quick Tip: Shape Language